![]() Multiplies the width of the HUD's virtual canvas in cases where it may overlap monitor boundaries in multi-monitor setups. ![]() Pl_movement.power_sprint_targetFOV – The field of view while power sprintingĬontrols the amount of bob hud which is applied. R_DrawNearFOV – the field of view for nearby objects (held weapon, etc) This controls several individual FOV controls that you can tweak manually if you prefer: ![]() ![]() Alternatively, read our Crysis 3 review to find out if you'll want the game these commands command. As a reward for those who make it to the end, I've embedded a video of some sloths in a bucket. ![]()
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